With the help of a Lichtenberg machine, electricity is used to burn marks on wooden planks. These signs are called "figures of Lichtenberg".
The Lichtenberg figures are called "random fractals". Random fractals are defined in the fractal geometry theory.
The "fractal geometry" was introduced in 1975 by Benoit Mandelbrot (1924-2010) and deals with complex self-similar structures, as often found in nature. Using fractal geometry or chaos theory, many complex phenomena of nature can be modeled mathematically and illustrated in the form of nonlinear dynamic systems.
In traditional geometry, one line is one-dimensional, an area is two-dimensional and a spatial entity is three-dimensional. For fractal sets, dimensionality can not be directly specified: if, for example, an arithmetic operation for a fractal line pattern continues thousands of times, over time the entire surface of the drawing is filled with lines, and the one-dimensional structure it approaches a two-dimensional one.
In the picture I order the figures of Lichtenberg in a grid, like a sort of alphabet or typeface.
The figures are tree, fern or star motifs that arise as a result of high voltage electrical discharges on insulating materials (dielectrics).
My goal is to make it easier to perceive these forms, which at the same time distort the classical geometry in which they are aligned, giving them a new dimension.
Each figure is unique and calls for different associations for each spectator.